Knightfall
There’s a lightness to an action movie that doesn’t try to desperately convince us it cost ten times as much as it did. KNIGHTFALL has all the recognizable limitations of an indie production, occasionally wears them right on its sleeve, and then gets on with the business of spies, double-crosses, mercenaries, guns, a stolen bio-weapon, and an old house that becomes considerably less peaceful once everyone starts shooting at it. Ben Fortune’s film works best when it embraces that stripped-down identity instead of reaching for a version of James Bond it could never realistically afford.