Danger: Diabolik
DANGER: DIABOLIK doesn’t ease into the experience, and it shouldn’t. It never adjusts its approach, which is exactly why it works. There’s no attempt to ground the story, no effort to build a relatable entry point, and no concern for traditional pacing. It’s built on a single idea, style over everything, and instead of trying to balance it out, it pushes as far as it can go, and then goes a step further.